3D Collision Detection Library
This library is an effort to provide a free collision detection library for generic polyhedra. Its purpose is mainly for 3D games where accurate detection is needed between two non-simple objects. Features: * Works on any model, even polygon soups. * Uses bounding box hierarchies for fast detection. * Uses additional triangle intersection tests for 100% accuracy. * Provides (upon request) exact point of collision, plus the pair of triangles that collided. * Supports timeout setting, to limit detection time. * Model-Model collision test. * Ray-Model collision test. * Segment-Model collision test. * Sphere-Model collision test. * Ray-Sphere and Sphere-Sphere primitive collision tests.
Release | Stable | Testing |
---|---|---|
Fedora Rawhide | 1.2-28.fc35 | - |
Fedora 35 | 1.2-28.fc35 | - |
Fedora 34 | 1.2-27.fc34 | - |
You can contact the maintainers of this package via email at
coldet dash maintainers at fedoraproject dot org
.