A Lua based real-time 2D graphics game engine
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Release | Stable | Testing |
---|---|---|
Fedora Rawhide | 1.1-19.fc35 | - |
Fedora 35 | 1.1-19.fc35 | - |
Fedora 34 | 1.1-18.fc34 | - |
You can contact the maintainers of this package via email at
radius-engine dash maintainers at fedoraproject dot org
.